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Cassiopeia 2151 Game Design and UX Game project from Futuregames 2020

Opening screen

Opening screen

Another view of a in shoot game

Another view of a in shoot game

Ingame Shoot. Caracter crawling

Ingame Shoot. Caracter crawling

In game shoot 3 You will find dead bodies in there

In game shoot 3 You will find dead bodies in there

Choose your character

In game view

Assets of the prisoners

The Miro Board

The Miro Board

Process to get there. 
User persona

Process to get there.
User persona

Moodboard and assets research in MIRO

Moodboard and assets research in MIRO

Searching the aseets

Searching the aseets

First test of level design

First test of level design

Poster design by Måns Nilson

Poster design by Måns Nilson

Character Progress 01

Character Progress 01

Original Character assets from Unity

Original Character assets from Unity

Caracter remake progress 02 Unity to Zbrush to Unity

Caracter remake progress 02 Unity to Zbrush to Unity

Character remake progress 03 Unity to Zbrush to Unity

Character remake progress 03 Unity to Zbrush to Unity

6 weeks of game development in Unity at Futuregames Education.
My roles:
Game Design, 3D Design, Texturing, UX, Testing, QA.
Now I'm the Project Manager of this prototype aiming to publish on Steam.
Team of 8;
2 Project Managers (one playing PO and the other PM)
3 Game Designers
3 Programmers
In collaboration with:
Project Managers
Goran Basa
Oscar Vernersson
Game Designers
Kevin Brodin
Måns Nilsson
(Me)
Programmers
Johan Blomqvist
Alexander Öhman
Elias Burstöm
A fun Project. with a lot of potentials.